//
// Created by lymk on 2022/3/13.
//

#ifndef SOFTRENDER_PHONGSHADER_H
#define SOFTRENDER_PHONGSHADER_H
#include "IShader.h"

class PhongShader : public IShader{
public:
    PhongShader();
    VertexOut VertexShader(VertexIn vertexIn) override;

    glm::vec4 FragmentShader(VertexOut vertexOut) override;

};


#endif //SOFTRENDER_PHONGSHADER_H
